Hanzehogeschool Groningen (HANZE) • Game Design and Development
Latest uploads for Game Design and Development at Hanzehogeschool Groningen (HANZE). Looking for Game Design and Development notes at Hanzehogeschool Groningen (HANZE)? We have lots of notes, study guides and study notes available for Game Design and Development at Hanzehogeschool Groningen (HANZE).
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Courses Game Design and Development at Hanzehogeschool Groningen (HANZE)
Notes available for the following courses of Game Design and Development at Hanzehogeschool Groningen (HANZE)
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Actualiteit 1
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Advanced Scrum 1
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Beeldvorming 1
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Entrepeneurship 1
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Gedrag 1
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Gedrag in Organisaties 1
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Individu en Maatschappij 2
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Informatiemanagement 1
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Inleiding Bedrijfskunde 2
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Intergrale opdracht 2
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Introduction to Research 1
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Kunst theorie 1
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Kunstgeschiedenis 2
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Marketing 1
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Marketing communicatie strategie 1
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Medische Kennisgebieden 6
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Portfolio 1
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SLO 1
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VCM 2
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Verpleegkunde 3
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Visueel essay 1
Popular books Hanzehogeschool Groningen (HANZE) • Game Design and Development
Elsbeth C.M. Ten Have, Ruud Gortworst • ISBN 9789036818735
Pieter Jongerius, Gert Hans Berghuis • ISBN 9789063693022
Latest notes & summaries Hanzehogeschool Groningen (HANZE) • Game Design and Development
Summary of the first year IBMS marketing course (MKT1). 2016/2017.
- Book
- Summary
- • 18 pages's •
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Hanzehogeschool Groningen•Marketing
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Marketing: An Introduction, Global Edition • Gary Armstrong, Philip Kotler• ISBN 9781292016788
Preview 1 out of 18 pages
Summary of the first year IBMS marketing course (MKT1). 2016/2017.
The documentation summarizes content from the book Business Model Generation by Alexander Osterwalder and Yves Pigneur. It only contains Chapter 1 and Chapter 3.
- Book
- Summary
- • 11 pages's •
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Hanzehogeschool Groningen•Entrepeneurship
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Business Model Generation • Alexander Osterwalder• ISBN 9780470876411
Preview 1 out of 11 pages
The documentation summarizes content from the book Business Model Generation by Alexander Osterwalder and Yves Pigneur. It only contains Chapter 1 and Chapter 3.
This is a summary about the book Get Agile! written by Pieter Jongerius et al. This summary covers all the chapters containing theory (excluding Chapter 1 Introduction and Chapter 8 Meeting the Team). By reading this summary, you will learn about Scrum and how to use it in your projects.
- Book
- Summary
- • 14 pages's •
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Hanzehogeschool Groningen•Advanced Scrum
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Get agile • Pieter Jongerius, Gert Hans Berghuis• ISBN 9789063693022
Preview 3 out of 14 pages
This is a summary about the book Get Agile! written by Pieter Jongerius et al. This summary covers all the chapters containing theory (excluding Chapter 1 Introduction and Chapter 8 Meeting the Team). By reading this summary, you will learn about Scrum and how to use it in your projects.
First year students of the study Game Development and Design at the Hanze Hogeschool Groningen are required to take an exam on the first seven chapters of the book Doing Research by Nel Verhoeven. This document only contains the summary of the paragraphs the students are required to learn for this exam. Therefore, certain paragraphs are left out. More information can be found in the 'Algemene Informatie' section.
- Summary
- • 18 pages's •
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Hanzehogeschool Groningen•Introduction to Research
Preview 3 out of 18 pages
First year students of the study Game Development and Design at the Hanze Hogeschool Groningen are required to take an exam on the first seven chapters of the book Doing Research by Nel Verhoeven. This document only contains the summary of the paragraphs the students are required to learn for this exam. Therefore, certain paragraphs are left out. More information can be found in the 'Algemene Informatie' section.