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U36 A3 Criteria
This is the criteria/brief for unit 36 - computer game platforms, including P4, M4, and D4.
- Book & Paket-Deal
- Summary
- • 4 pages •
This is the criteria/brief for unit 36 - computer game platforms, including P4, M4, and D4.
Unit 23 - P5 - Interactive Systems Test Table
This is P5 of Unit 23 - Human computer interaction, this is the test table for my interactive systems.
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- Other
- • 2 pages •
This is P5 of Unit 23 - Human computer interaction, this is the test table for my interactive systems.
U23 A2 Criteria
This is the criteria/brief for unit 23 - human computer interaction assignment 2, including p2, p3, m1, and m2.
- Package deal
- Summary
- • 4 pages •
This is the criteria/brief for unit 23 - human computer interaction assignment 2, including p2, p3, m1, and m2.
U23 A1 Criteria
This is the criteria/brief and scenario for my unit 23 assignment 1 including P1 and D1.
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- Summary
- • 4 pages •
This is the criteria/brief and scenario for my unit 23 assignment 1 including P1 and D1.
Unit 23 - HCI Assignment 2
This is Assignment 2 bundle of Unit 23 - Human computer interaction, this includes P2 - principles and behaviour models of HCI, P3, M1, M2 - Interactive systems for Disneyland, as well as the A2 criteria
- Package deal
- • 3 items •
This is Assignment 2 bundle of Unit 23 - Human computer interaction, this includes P2 - principles and behaviour models of HCI, P3, M1, M2 - Interactive systems for Disneyland, as well as the A2 criteria
Unit 23 - HCI A1
This is Assignment 1 bundle of Unit 23 - Human computer interaction, this includes P1, D1 - impact of HCI and future developments and P1 - HCI timeline, as well as the criteria.
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- • 3 items •
- Unit 23 - P1, D1 - Impacts of HCI and Future Developments • Presentation
- Unit 23 - P1 - HCI Timeline • Essay
- U23 A1 Criteria • Summary
This is Assignment 1 bundle of Unit 23 - Human computer interaction, this includes P1, D1 - impact of HCI and future developments and P1 - HCI timeline, as well as the criteria.
Unit 36 - P2, P3, M2, M3, D2, D3 - Hardware & Software of Gaming Platforms
This is P2, M2, D2, P3, M3, and D4 of Unit 36 - Computer game platforms, this extensive essay covers everything in the specification for the hardware and software of computer game platforms and how they work.
- Package deal
- Essay
- • 12 pages •
This is P2, M2, D2, P3, M3, and D4 of Unit 36 - Computer game platforms, this extensive essay covers everything in the specification for the hardware and software of computer game platforms and how they work.
U36 A2 Criteria
This is the criteria/brief for unit 36 - computer game platforms, including P2, P3, M2, M3, D2, and D3.
- Package deal
- Summary
- • 5 pages •
This is the criteria/brief for unit 36 - computer game platforms, including P2, P3, M2, M3, D2, and D3.
Unit 36 - P4, M4, D4 - Connect & Configure Platforms and Devices
This is P4, M4, and D4 of Unit 36 - Computer game platforms, this covers everything in the criteria for instructions and evidence of how I connected and configured different platforms.
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- Other
- • 10 pages •
This is P4, M4, and D4 of Unit 36 - Computer game platforms, this covers everything in the criteria for instructions and evidence of how I connected and configured different platforms.
Unit 17 - P5 - Project Schedule
Unit 36 - P4, M4, D4 - Connect & Configure Platforms and Devices
Unit 36 - P2, P3, M2, M3, D2, D3 - Hardware & Software of Gaming Platforms
Unit 17 - P5 - Project Schedule
P6, M3 - Updating & Modifying the Schedule