Unit 36 Computer Game Platforms and Technologies

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Here are the best resources to pass Unit 36 Computer Game Platforms and Technologies. Find Unit 36 Computer Game Platforms and Technologies study guides, notes, assignments, and much more.

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Unit 36 - P3
  • Unit 36 - P3

  • Essay • 3 pages • 2018
  • This document contains P3 for Unit 36, the document was graded for a Pass.
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Unit 36 - P2 - M2
  • Unit 36 - P2 - M2

  • Essay • 10 pages • 2018
  • This document contains both p2 and m2 for Unit 36, the document was graded as M2
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Unit 36 - P1 - M1 - D1
  • Unit 36 - P1 - M1 - D1

  • Essay • 8 pages • 2018
  • This is a document containing both P1/M1/D1, the document itself was marked and graded for Distinction.
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Connect and Configure Platforms and Devices to Enable Gameplay
  • Connect and Configure Platforms and Devices to Enable Gameplay

  • Essay • 26 pages • 2017
  • This assignment achieved a distinction grade.
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Understand Hardware Technologies for Game Platforms
  • Understand Hardware Technologies for Game Platforms

  • Essay • 30 pages • 2017
  • This assignment achieved a distinction grade and contains 33 pages with 11,800 words on hardware technologies for game platforms. All aspects are explained in sufficient detail for the distinction standard.
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Unit 36 - Computer Game Platforms task 1
  • Unit 36 - Computer Game Platforms task 1

  • Essay • 29 pages • 2017
  • This document is for p1-m1-d1 on Unit 36-Understanding hardware technologies for game platforms, This work has been handwritten and changed multiple times to get as much benefit for the student as possible, Below is an extremely in-depth look at the historical timeline of different hardware platforms, with a very elaborate and intricate explanation for each of the hardware. This piece has been approved by multiple teachers from an IT Background.
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Unit 36 - P1, M1, D1 - Evolution of Video Game Platforms Unit 36 - P1, M1, D1 - Evolution of Video Game Platforms
  • Unit 36 - P1, M1, D1 - Evolution of Video Game Platforms

  • Essay • 18 pages • 2017
  • This is P1, M1, and D1 of Unit 36 - Computer game platforms, this covers the evolution of arcade machines, gaming consoles, portable gaming, mobile gaming, and PC gaming in a timeline order. This document does not include Television as my teachers find it irrelevant and out of date in modern gaming.
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